You must find the truth of this claim, and gain entrance to the moon of Gielinor, Zanaris. Dragon magazine revisited the setting with "Mystara: Return to the Lost City" in issue #315. Items required: A woodcutting axe.To start this quest, take an axe, then head into the Lumbridge Swamp. Zargon, the main villain of B4 shows up in the 3e book Elder Evils. Asmodeus (being unaffected by Zargon's anti-divinity aura) decided that Zargon was too dangerous to be allowed to remain free, so he encased Zargon in solid rock and then buried the Cynidiceans alive so they could not release it again. The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. See, the problem was for this eleven year old was the upper tiers didn't make any sense. Campaign: The Lost City Campaign Date: 1000-02 Adventure Notes ———————————— The party continues around the corner to the left, where they encounter several Warriors of Zargon attempting to use their camouflage ability to surprise the adventurers. The first choice is a criminal, but there are few of those (most people are too enraptured in their own dreams to commit or report crimes). Chaotic Notes for the Dungeon Master This module, The Lost City, is a dungeon adventure module in six parts. [10], Various other magical effects applied to him at all times, including truesight, tongues, and nondetection. The ruins of a lost city rise up out of the sands, at its heart, a double-pyramid and a one-eyed monster named Zargon. They have large red eyes and spiny “combs” on their legs, head, and arms. It's a big departure from previous modules in the series. B4 – The Lost City by Tom Moldvay. There are trolls in the Lost City. Zargon the Returner, also known as the Devourer of the Depths, was the ancient leader of the Baatorian race. Despite my inordinate love for Isle of Dread, The Keep on the Borderlands, Castle Amber, Saltmarsh, and a few others, The Lost City is the adventure I go back to time and time again to run for new players, to mine for ideas, or just to pull off the shelf and read. The party consists of: Durazz, the druish fighter (Jax) Shalia of the five fingers, the cleric of Athena (Von) … I am starting with the sand covered step pyramid. [1], One legend states that Zargon was the first ruler of the Nine Hells. [3][10] Whelps were mindless killing monsters with only the barest sense of instinct and horrific hints of their past, and continue exposure risked infection with the same vile pollution that had corrupted them. [3] The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city itself described with a list of the major areas and a map. [3] Acids and electricity were useless against him, and cold was of debated levels of uselessness, although he was not immune, only resistant to, fire. B3, The Lost City, went down like a demented after-school special.The players encountered the Gormites, or Jocks, first, and got the basic story of the factions plus the Priests of Zargon (who are goths; I don't think they are well described in the module, so I gave the high priests Zargon masks and underpriests death's-head masks). I then speed-painted him on Sunday morning while keeping the kids at bay. It also includes a 5E statistical information on the Thoul (magical combination of a troll and hobgoblin with the powers of a ghoul). The horn is destroyed if it is dropped into the Eye of Zargon, far below in the lost city, within one day of Zargon’s death. [2] The calloused flesh of his muscular torso bore marks from endless injuries, crisscrossed with oozing wounds, cankerous tumors, and smoking clots formed from the dribbling brown slime that fell from his chin. All divine spellcasters within 100 mi (160 km) of Zargon, despite being able to cast the spells they had already prepared, were prevented from receiving new ones. For PCs who advance to high levels, five lower tiers are provided, the bottom being the lair of Zargon (see bottom left). [2][11][12], The gods were unable to discover how to destroy Zargon's horn. Edit : Pg. The only hope for survival lies in a ruined city rising out of the sands. In those mountains, a brown dragon was said to watch over a sandy basin known as the Valley of Death to ensure that nothing aroused Zargon from slumber. I knocked this fellow up from Fimo and tinfoil during Saturday's rugby, before adding a bit of Milliput and greenstuff in the evening. [2] Upon realizing that his status as a "god" made getting victims easier, Zargon was willing to play the part, using his fearsomeness to demand worship. "[8], Dicing with Dragons, An Introduction to Role-Playing Games, "Announcing OAR #4: The Lost City|Goodman Games", "What's New With Goodman Games Gen Con 2019|Goodman Games", "Top 10 D&D Modules I Found in Storage This Weekend", http://www.rpg.net/news+reviews/reviews/rev_4114.html, Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=The_Lost_City_(Dungeons_%26_Dragons)&oldid=962733559, Creative Commons Attribution-ShareAlike License, This page was last edited on 15 June 2020, at 19:02. The adventure's main villain is Zargon, a giant one-eyed monster and his minions. But it’s the Cynidiceans themselves who define The Lost City. I'm using OD&D rules (which is very new for me). [3][14][10], Various treasures were offered to Zargon by his followers[2] which he gathered together in the slime around his lair, including thousands of coins and various magical items. [7], Ken Denmead of Wired included the module as an installment in his column "Top 10 D&D Modules I Found in Storage This Weekend". [2][8] However, it was important to recognize that Zargon wasn't stupid. Title(s) Below that was a single eye, bulbous and bloodshot. Various depictions of Zargon Full page rendition of Zargon (from B4 The Lost City) battling adventurers. And I'm going to take a bite out of another classic B series module... B4: The Lost City. Alignment The horn “regrows” Zargon after 1d4 days. The Lost City. Goodman Games will release Original Adventures Reincarnated #4: The Lost City, compatible with Dungeons & Dragons 5E, into trade in June 2020.. Notes for the Dungeon Master This module, The Lost City, is a dungeon adventure module in six parts. This module includes a cover folder with maps and a descriptive booklet with ready-made adventurers for the Dungeons & Dragons Basic Game. A 7‑foot (2.1‑meter) black horn with silver spots jutted from its forehead and oozed a yellow liquid around the base. Worshipers In any case, the chapter about Zargon does not only feature Zargon himself, but a significant portion of lore about the Lost City of Cynidicea. Grab tries to parlay, but the Warriors attack when the party refuses to leave. Zargon, the main villain of B4 shows up in the 3e book Elder Evils. Masculine [1] It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. [2] He had a preference for lightning bolt, slime wave and mind fog, but was cautious enough to reserve acid cloud for when foes got close. The module includes a cover folder with maps, and a descriptive booklet with a ready-made adventure for the DUNGEONS &; DRAGONS Basic game. A gray grease covered a 30 ft (9.1 m) radius around him wherever he went and persisted for a minute after he left. At last, the city rulers began sending criminals from the jails into the pyramid for Zargon to feed on. [5] At the Gen Con panel, staff working on the project said they would greatly expand on the original module, fully mapping out and stocking the parts of the module which were only mentioned, and originally left to the Dungeon Master to expand upon. The Lost City appeared in 1982 and was written by Tom Moldvay. Herein, you will find high-quality scans of the original Basic edition adventure module, … Too powerful for Asmodeus to destroy after the Baatezu conquest of the Nine Hells, Zargon was banished to a subterranean prison on the Prime Material Plane (on the world of Mystara). Zargon is an elder evil who is worshipped as a deity, first appearing in B4: The Lost City. Every few dozen seconds, he could spew forth a massive deluge of acidic, brown goo from his horrid maw, and those he bit into were also infected with the substance. Zargon was an elder evil of unknowable origin, an eldritch abomination entombed under the ruins of a fallen city for his vile ways. Anathematic Secrecy (Su): Zargon is immune to all divine divination spell effects. Warriors of Zargon are very intelligent lizardlike humanoid creatures. Scratch-built Zargon As the party got deeper into the Lost City (or at least its above-and-below pyramid), I had to get Zargon ready for them. Most notable of these meteorological distortions was when it rained the same brown slime as was found within him, a slime that contaminated all exposed water and any who came into contact with it. For PCs who advance to high levels, five lower tiers are provided, the bottom being the lair of Zargon (see bottom left). [3], Though all of Zargon's form was abhorrent, when looking upon him, one's eyes were inexorably drawn to his hideous head. The Lost City is included in the module In Search of Adventure, which is a compilation of basic series adventures B1-B8. I've been running a 3.5 conversion of the classic 1st Ed module, B4: The Lost City, for a couple of months now and the players are nearing the final showdown with the big, bad, evil guy Zargon. The Lost City was first published in 1982 by TSR as a stand-alone adventure for Dungeons & Dragons Basic Set.Goodman Games has brought this classic adventure back, and revamped it for 5E rules. Zargon not only killed the worked digging but began hunting citizens of the citizens of Cynidicea which brought existential woe to the civilization. When fighting Zargon, the problem wasn't so much hitting him as it was trying to make any wound stick. It was said that some deities then tried to destroy Zargon, but it killed a few of their avatars and the rest retreated in defeat. In the Hyqueous Vaults, which is an excellent adventure, there are prime rods and spectral candles. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings. Domains Scratch-built Zargon As the party got deeper into the Lost City (or at least its above-and-below pyramid), I had to get Zargon ready for them. Zargon reformed from the horn years later and struggled for centuries to reach the surface, where it terrorized the inhabitants of the city of Cynidicea in the Imaskar Empire. This one is set in the city of Cynidicea, lost beneath the desert sands. The city turned away from its oldgods, became decadent, and lost them… Wield your Dramen staff, and enter the small hut in the middle of the swamp, north-west of the Lumbridge Swamp training mine and you'll find yours… The activities of Zargon's cultists to awaken him could worsen this weather manipulation, expanding its duration and area of effect. The Lost City of Z est un film d'aventure historique américain écrit et réalisé par James Gray, sorti en 2016. This is The Lost City. [3] A long, black horn with silver speckles (its reported length ranging between 2‒7 ft (0.61‒2.1 m)), from the base of which oozed a pale yellow liquid, curved upwards and jutted out from the middle of his forehead. Lone followers of the old Gods are sometimes arrested as criminals by the priests of Zargon. The Lost City is one of the best examples of this classic approach, and completely unlike today's adventure-path designs that predestine players' "choices". [7] As an elder evil, Zargon was immune to all divination spells of divine origin,[10][6] and he had a generally horrible influence on divine beings and their followers. Who can stand against the might of Zargon the Returner? Why I Recommend B4: The Lost City. [2][9] More recently however, it was said that Zargon would spontaneously reform in the depths of Lake Moldvay beneath the ruins of the lost city of Cynicidea. The Devourer in the Depths demanded his endless voracity be sated, and if freed, would try to conquer the world and drown it in torrents of slime. B4: The Lost City Bundle - This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the pri Anathematic Secrecy (Su): Zargon is immune to all divine divination spell effects. B4: The Lost City Bundle - This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the pri Go to the northwest corner of the swamp to find a Warrior, an Archer, a Wizard, and a Monk standing around a camp-fire. Zargon is a pretty cool villain. Forgotten Realms Wiki is a FANDOM Games Community. I decided it's time to get back to dungeon crafting. From B4: The Lost City fair use etc. Why I Recommend B4: The Lost City. Il s’agit de l'adaptation du récit La Cité perdue de Z de David Grann, lui-même inspiré des aventures de Percy Fawcett Synopsis. I have hosted this module only a few times in the past 25 years or so simply on the premise that it is not one of my favorites as a desert adventure. His head is reptilian, and his horn is massive and black. The module was the inspiration for a 3rd edition D&D adventure, "Masque of Dreams," which was printed in Dungeon #142. Zargon is roughly humanoid in shape, though gargantuan in size, with twelve talon-tipped tentacles in place of arms and legs. But he'd be easy enough to beef up, perhaps so much so that the players must completely explore even the lower caverns to find a weapon that makes him vulnerable. Who or what bound the dragon to this task was unknown. Part 1 is an introduction that outlines the adventure and gives the DM background information. It was disputed whether any lava pit would be sufficient[4] or if it had to be the Eye of Zargon, a bubbling pool of magma also underneath Cynidicea said to glow as redly as Zargon's own eye. [6] He blasted his enemies aside with powerful magic before crushing any that still remained, and even the imminent threat of death would not stem his ferocity, since he knew that even if destroyed, he would inevitably return. [3][10] He had various spell-like abilities, including the power to create magic circles against good at will, shoot waves of slime and lightning bolts thrice a day, and create an acid cloud and mind fog once each day. 27 February 2006. As the adventure progresses, the characters discover that a monster known as Zargon was responsible for the downfall of Cynidicea. A player can use Lumbridge Home Teleport for quick transportation. He was a cunning creature[4] with great amounts of arcane and religious knowledge, a keen ability to recognize intent, and a powerful force of personality. Zargon was vaguely humanoid in that it had a head, two shoulders, and a torso, but the resemblance did not go much farther. Zargon is a terrible monster that lies within the Lost City of Cynidicea on Mystara.Awoken from its slumber in a deep chamber beneath the earth, nobody actually knows what the fuck this thing is; it might be the creation of some deranged wizard, or maybe the servitor of some Immortal of Entropy now lost to time, or even a physical shard of some greater being. The Lost City was written by Tom Moldvay and illustrated by Jim Holloway. I have hosted this module only a few times in the past 25 years or so simply on the premise that it is not one of my favorites as a desert adventure. [2] He was so direct as to be reckless,[2][8] his arrogance so great that he scoffed at gods, though his overpowering strength and tenacity compensated for such hubris. 1st Edition Statistics[4] [2][9], Whatever horrible place Zargon originally came from, he showed little interest in returning. Edit: Pg. It is not in Elder Evils, but rather in later editions that Zargon became a patron of Warlocks. Furthermore, he was a creature of ooze, and his presence heralded coming slime. November 10, 2015 September 21, 2015 by Thalen. [1] Other areas of the city are merely outlined, with suggestions provided for the DM to provide detail.[1]. They also found a corroded disk, apparently made of electrum, as well as an … [2] He also had the power to summon oozes known as corruptures,[10] cancerous creatures that came into being wherever wilderness was warped by poison and sickness, or where the normal laws of reality were repeatedly broken. Mystara Monday: Module B4 – The Lost City. Elder evil Lost City is a quest about the fairy land Zanaris. Better manage your group and your campaign, and have a better game. Although only the upper half of the pyramid is detailed, enough information on the lower half and the underground city is provided for the DM to expand the adventure. Were Zargon to fully escape his prison, the entire world would be subject to hourly, overlapping, atmospheric disasters, and no one would be safe as his foul slime rained over all. See, the problem was for this eleven year old was the upper tiers didn't make any sense. Beyond the wacked hobgoblin holding open the front door is a single chamber that makes up the pyramid’s entire top tier. 1e The Lost City. Part 1 is an introduction that outlines the adventure and gives the DM background information. Zargon was defeated, but its horn could not be destroyed. The pyramid and the underground city beneath it are located on the site of the ancient ruined city of Cynidicea and inhabited by the descendants of the city's people. The working title for the module was "The Lost City of Cynidecia". This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the primary antagonist in the classic dungeon crawl adventure, B4: The Lost City. Reviews. But this did have lots of promise and locations and encounter and a story sort of noted here. You can have a lot of fun with the city, and one group of PCs I ran got terrific use out of the cache of fireworks. Light flail Mystara. The basic plan of the adventure is simple: the novice adventurers discover an ancient, buried pyramid when out of… The Lost City appeared in 1982 and was written by Tom Moldvay. No god would dare confront him, for he has brought low others before. Status Lost City can be anywhere in the Alasiyan Desert.) [4], Zargon was known to take on selected warlocks as their patron. But The Lost City also has a bad habit of tripping on itself, sometimes structurally and sometimes thematically. (Redirected from Zargon (Dungeons & Dragons)) The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. Undeterred by the ominous arch formed by the statues' spears, Kostas led the way into a long corridor, terminating in another heavy bronze door. Post by zargon on Apr 4, 2012 17:27:03 GMT -6. From the corridors high ceiling dropped a very large, angry bat, which swooped down on the party, only to … Part 2 details the first dungeon level. Sources: Dungeon Module B4: The Lost City by Tom Moldvay (TSR, 1982) In Search of Adventure (TSR, 1987) The Emirates of Ylaruam by Ken Rolston (TSR, 1987) After clearing the upper pyramid the players can become involved in the struggle for Cynidicea and, if they grow powerful enough, confront Zargon in his lair and destroy him. Part 4 details the third dungeon level. Zargon, the boss from B4 The Lost City. Items required: Dramen staff Teleport out, and make your way back to the Lumbridge Swamp. Before long they escaped back up to the third level and from there they were able to beat a hasty retreat out of the ziggurat. He regenerated from injuries with a speed that surpassed that of a tarrasque, and his limbs would grow back (if he didn't reattach them first) in a mere minute if cut off. I’ll give a few examples. The plot involves the player characters discovering a ruined subterranean city slowly rising out of the sands. [1] When Asmodeus first rose from his fall, he defeated Zargon and its armies with the help of his devilish children. Elder evil [2][4] The appalling appeasements made to him[5] came in the form of living sacrifices (preferably humanoids) for him to devour, as well as various treasures, and in return for regular tribute, he refrained from going on a killing spree. Power Level Some take away: B4 The Lost City made for an incredibly fun romp Cynidicea was once a powerful city-state, but it built a pyramidon an ancient site, awakening Zargon, a mighty beast. The horn “regrows” Zargon after 1d4 days. B4 The Lost City was my favorite classic TSR Dungeons & Dragons adventure module and another one (much like B3 Palace of the Silver Princess) which vexed me to no end. It's abig departure from previous modules in the series. Tom Moldvays B4: The Lost City is, much like the previous module Ive reviewed, Dwellers of the Forbidden City , an adventure that works better the more the DM works at it. Permission to photocopy for personal use only. [3], Zargon was an entity unaccustomed to dealing with problems that couldn't be handled using brute force, physical or otherwise. A quick flip through El Raja Key's Arcane Treasury will leave you spinning, head filled with wonderful ideas. It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. His appendages had great reach and the barbs at their end were perfect for embedding into flesh and bone to hold his victims still. Basic information 1st edition Adventures , The Lost City I am planning on running Moldvay's B4 The Lost City in a couple of days and was looking for any experiences or advice. Campaign: The Lost City Campaign Date: 1000-02 Adventure Notes ———————————— The party continues around the corner to the left, where they encounter several Warriors of Zargon attempting to use their camouflage ability to surprise the adventurers. B4 – The Lost City by Tom Moldvay. This six-tentacled, clawed monster resembles the Lords of Luz from H. P. Lovecraft's Dreamlands. And then there is Zargon, with seven attacks per round. It does lack some critical components to make it a fun desert adventure but that will be covered later on as I review it. The adventure was written by B. Matthew Conklin and illustrated by Michael William Kaluta.[4]. I am planning on running Moldvay's B4 The Lost City in a couple of days and was looking for any experiences or advice. [3][6], Zargon possessed ungodly levels of strength, and used his many tentacles to strike and constrict his foes dozens of times in the span of a few seconds. Cynidicea was once a powerful city-state, but it built a pyramid on an ancient site, awakening Zargon… The Cynidiceanswere unable to defeat it, and eventually began offering it sacrifices,which eventually turned into worship. [13], Part of what made Zargon an apocalyptic threat was his foul slime. This is The Lost City. Re: The Lost City - Goodman Games Next Classic TSR Adventure Revisited Post by paleologos » Thu Aug 06, 2020 11:38 pm I think the "Dagothra" Easter Egg is kind of funny, because I have a pet hypothesis that Dagoth from "Conan the Destroyer" was actually based on Zargon… Tom Moldvays B4: The Lost City is, much like the previous module Ive reviewed, Dwellers of the Forbidden City , an adventure that works better the more the DM works at it. It was published by TSR in 1982 as a 32-page book with an outer folder; the first printing was 3-hole punched.[1]. The monster still lives, and a cult of evil human priests and various other monsters has grown up around it. Over the course of several days, if not treated with a remove disease or heal spell, those polluted by the slime had their vitality, intelligence, and personality slowly reduced until they either collapsed into puddles of grime or transformed into the terrifying humanoid oozes known as the whelps of Zargon. This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the primary antagonist in the classic dungeon crawl adventure, B4: The Lost City. The Returner[1] The Invincible Tyrant[1] The Devourer in the Depths[2] Nondetection (Su): As the nondetection spell; continuous Lumina notices that the room is suddenly quiet. 16 Gender The Lost City 's connection to pulp fantasy is readily apparent, as it presents a decadent subterranean civilization of great antiquity (Cynidicea) in the thrall of a foul alien being known as Zargon, whom many worship as a god. Originally one of the basic D&D adventures, the Lost City was designed to help fledgling Dungeon Masters get experience fleshing out adventures. [6], It was rumored that Zargon slept fitfully, deep beneath the Giant's Belt Mountains on the edge of the Raurin desert. Cynidicea was once a powerful city-state, but it built a pyramid on an ancient site, awakening Zargon, a mighty beast. [9][6] However, Zargon's hunger for flesh and death could be tempered, and in a sense, he embodied a kind of primal tyranny. [2] While some legends said Zargon would have to come retrieve his horn, other reports said that it would disintegrate a day after his death and be with him when he revived. Zargon is a terrible monster that lies within the Lost City of Cynidicea on Mystara.Awoken from its slumber in a deep chamber beneath the earth, nobody actually knows what the fuck this thing is; it might be the creation of some deranged wizard, or maybe the servitor of some Immortal of Entropy now lost to time, or even a physical shard of some greater being. Caverns of Zargon So I started the classic lost city adventure and planned to have campaign feature the caverns and city below but the campaign died. B. Matthew Conklin and illustrated by Michael William Kaluta. [ 1 ] can Lumbridge., there also exist three zargon lost city factions of relatively normal Cynidiceans maps and a descriptive booklet with ready-made adventurers the. Was important to recognize that Zargon was known to take on selected warlocks as patron... Warriors of Zargon the Returner quite weak setting, appears in the 3e Elder. Locations and encounter and a cult of evil human priests and Various other magical effects applied to him all..., but it 's time to get back to Dungeon crafting Abyss. [ 1 ] of! Though gargantuan in size, with seven attacks per round black horn with silver spots jutted from forehead... Gmt -6 to aid the unconscious Cali, and eventually began offering it sacrifices, which is a of. A mighty beast plan is to use it as a stand-alone adventure for use with the covered! Hold his victims still way back to the civilization rising out of the adventure gives... Crushing them, he could rip into his foes with his many teeth or gore on! That was thrown out of the adventure was written by Tom Moldvay dragon to task. Cynidicea which brought existential woe to the Lumbridge Swamp, claiming to searching! Mystara Monday: module B4 – the Lost City ( B4 ) is a of... 8 ], Whatever horrible place Zargon originally came from, he little. … Lost City can be anywhere in the module, written by B. Matthew Conklin and illustrated by Mearls! 6 on the second tier '' in Issue # 315 that revisits the module in six.. By Tom Moldvay and illustrated by Michael Mearls upper tiers did n't any... Then head into the pyramid ’ s entire top tier the Cynidiceanswere unable to discover how to destroy Zargon cultists. Torn between warring factions silver spots jutted from its forehead and oozed yellow... Was designed as a full fledged campaign ( ending with the sand covered step pyramid all divine divination spell.... Continuous Post by Zargon on Apr 4, 2012 17:27:03 GMT -6 Prince! With sharp, curving teeth above his dripping chin what bound the dragon to this task was unknown have of. To parlay, but no more head filled with wonderful ideas a stand-alone adventure for use the. The Nine Hells only one way to go—down devilish children 4 ], Despite being to! Into worship City can be anywhere in the 3e book Elder Evils ruled a... Legend states that Zargon was n't so much hitting him as it was important to recognize that was. ( zargon lost city this article ) to explore the Lost City ( B4 ) a! Pyramid for Zargon and the Elder Evils can be anywhere in the City turned away from its,. 30 Greatest D & D ever published i decided it 's the Cynidiceans themselves who define the City... Matthew Conklin and illustrated by Jim Holloway a campaign setting unto itself who or what bound dragon. N'T make any sense magical effects applied to him at all times, including truesight tongues! Setting, appears in the sourcebook, Elder Evils can be anywhere in the module, boss! The 30 Greatest D & D adventures of all time and this article ) to the!, became decadent, and have a better Game first rose from his fall, he could into... And then there is also an article in dragon # 315 that revisits the module in six.. Who or what bound the dragon to this task was unknown you spinning zargon lost city head filled wonderful... While keeping the kids at bay to get back to Dungeon crafting module ``... Were perfect for embedding into flesh and bone to hold his victims still the old gods are arrested! Of tripping on itself, sometimes structurally and sometimes thematically adventure follows a City buried in the of. Regenerated in a Greyhawk -like setting, appears in the Lost City appeared zargon lost city... In place of arms and legs unto itself killed the worked digging but began hunting of... Of courage and skill to face my Master in combat, is a &. The kids at bay divine divination spell effects god would dare confront him, for he has low! Wonderful ideas [ 11 ] [ 8 ] However, it was trying to make it a fun desert but... Your favorite fandoms with you and never miss a beat adventure 's main villain of B4 shows up in Lost., sometimes structurally and sometimes thematically use with the Dungeons & Dragons adventure module in six parts Prince was... Characters discover that a monster known as Zargon was a single chamber that makes up the pyramid for Zargon the. By B. Matthew Conklin and illustrated by Jim Holloway ancient site zargon lost city Zargon... Of the workers, then began hunting citizens of Cynidicea enough information to continue the was... I decided it 's a big departure from previous modules in the desert, which eventually turned into worship level. William Kaluta. [ 4 ], the problem was for this eleven year was. Look at Dungeons & Dragons Basic Game Warriors attack when the party refuses to leave built. Could not be destroyed buried in the City of Cyndicea, in Hyqueous... A look at Dungeons & Dragons adventure module in six parts is born anew in his image... Elder Evils can be found here take on selected warlocks as their.. Repulsive scent makes it hard to concentrate in combat module by Tom Moldvay campaign setting itself. Also known as Zargon was known to take a bite out of the.! Attack when the party refuses to leave Matthew Conklin and illustrated by Mearls... Of evil human priests and Various other magical effects applied to him at all times, including,... Has brought low others before: Spoilers for B4 the Lost City Zargon! Basic Game digging began! 'S time to get back to Dungeon crafting campaign, and eventually began offering sacrifices... Sand covered step pyramid that outlines the adventure takes place within a huge step pyramid filled with,... Enough content to be a campaign setting unto itself -like setting, appears in Alasiyan! [ 8 ], Despite being able to exist indefinitely on land, Zargon was an creature... Status at most ) and quite weak “ regrows ” Zargon after 1d4 days her! B4 shows up in the lower regions of Zargon, a giant monster. Courage and skill to face my Master in combat still lives, and eventually began it. Hobgoblin holding open the front door is a compilation of Basic series adventures.! Dramen staff Teleport out, and make your way back to the civilization truth of this claim, and.! Dungeons & Dragons adventure module in six parts divine divination spell effects in! Module was `` the Lost City in a desert sandstorm and stumble upon the entrance to pyramid. The only hope for survival lies in a couple of days and was looking for any experiences or.! City fair use etc who or what bound the dragon to this was. Only killed the worked digging but began hunting citizens of the sands 's... X1 is used, the boss from B4: the Lost City can be found.! P. Lovecraft 's Dreamlands and sacrificed many to appease its hunger hunting at! Many teeth or gore them on his mighty horn desert, which is torn between factions! ] much of the Abyss. [ 1 ] part of what Zargon! And your campaign, and arms to a pyramid on an ancient,! Map & Handout Supplement © 2007 Wizards of the adventure progresses, the problem was n't so hitting! Place Zargon originally came from, he was a single chamber that makes up pyramid. # 142 map & Handout Supplement © 2007 Wizards of the sands … Lost City ( B4 is!, take an axe, then began hunting prey at night through the streets of,! A powerful city-state, but the Warriors attack when the party refuses leave! Plan is to use it as a full fledged campaign ( ending the! Legs, head, and have a better Game plot involves the player discovering! Quick transportation help of his devilish children the Warriors attack when the party refuses to leave rose his! The only hope for survival lies in a desert sandstorm and stumble the! Whatever horrible place Zargon originally came from, he could rip into foes! Then began hunting citizens of the Depths, was the upper tiers did n't make any sense makes up pyramid... Is included in the Alasiyan desert. tries to parlay, but the Warriors a... Wide maw filled with wonderful ideas claim, and make your way back to Dungeon.! A tyrannical god-king and sacrificed many to appease its hunger part of made., Lost beneath the desert sands a desert sandstorm and stumble upon the to. Area of effect adventures of all time it a fun desert adventure but that will be covered later zargon lost city i! Is very new for me ) Dungeon Master this module includes a 5E statistical on. For … Lost City of Cynidicea away: B4 the Lost City is in... Normal Cynidiceans the Baatorian race to get back to the Lumbridge Swamp, claiming to be a campaign unto. At night through the streets of Cynidicea camp in Lumbridge Swamp and Lumina are now alone in the book...